Project ReelBlade

Keio-NUS CUTE (Connective Ubiquitous Technology for Embodiments) center is a joint collaboration between National University of Singapore (NUS) and Keio University, Japan and partially funded by a grant from the National Research Foundation (NRF) administrated through the Media Development Authority (MDA) of Singapore. Operations of the Center commenced on 1 April 2009. The main objective of setting up the center is to collaborate on fundamental research in the general area of Interactive Digital Media targeted at addressing the future of interactive, social and communication media. 

Hardware Development Team:

Yuichiro Katsumoto, Kensaku Kawauchi, Daniel Chua, Loh Zhide, Gabriel Chua, Ellen Yi Luen Do, Ng Teck Khim, Koh Chun Keat.

The Singapore University of Technology and Design (SUTD) Game Lab began in October 2012 when SUTD was picked by the Singapore government to be the university to continue the work of the Singapore-MIT GAMBIT Game Lab (GAMBIT). We are a strategic initiative under Project GREaT created to pioneer a unique model of game experimentation, education, and training that will propel the Singapore game landscape to new heights. Our aim is to build on the success of GAMBIT to create opportunities to seed new innovators, entrepreneurs and innovations for Singapore, the region, and possibly even the world.

Game Development Team:
Teo Chor Guan, Sandra Chan, Leong Wei Kiat, Andrew Teo, Shawn Toh, Weng Junxuan.